package wiiusej.hardwareControllers;

import java.util.concurrent.atomic.AtomicBoolean;

public class WiimoteStatus {
	
	//Machine States
	private AtomicBoolean speakerStatus = new AtomicBoolean(false);
	private AtomicBoolean rumbleStatus = new AtomicBoolean(true);
	private Boolean motionButtonState = false;
	
	
	public WiimoteStatus(){		
		
	}


	public AtomicBoolean getSpeakerStatus() {
		return speakerStatus;
	}


	public void setSpeakerStatus(AtomicBoolean speakerStatus) {
		this.speakerStatus = speakerStatus;
	}


	public AtomicBoolean getRumbleStatus() {
		return rumbleStatus;
	}


	public void setRumbleStatus(AtomicBoolean rumbleStatus) {
		this.rumbleStatus = rumbleStatus;
	}


	public Boolean getMotionButtonState() {
		return motionButtonState;
	}


	public void setMotionButtonState(Boolean motionButtonState) {
		this.motionButtonState = motionButtonState;
	}
	
	

}
